![]() ![]() Written in pure C# with no third-party libraries or native code.Location Services remoting: test GPS right in the Editor.Multi-touch input remoting: stream multi-touch from AR device or simulate touch using a mouse in Editor (see Limitations).Streams video from Editor to real AR device so you can see how your app looks on it without making a build (see Limitations). ![]() Extensively tested with scenes from AR Foundation Samples repository. Plug-and-play: no additional scene setup is needed, just run your AR scene in Editor with AR Companion running.Extensively tested with ARKit and ARCore.Precisely replicates the behavior of a real AR device in Editor.Just press play! Run and debug your AR app with full access to scene hierarchy and all object properties right in the Editor! The setup process takes less than a few minutes.Ģ. □ Improved workflow with AR Foundation Remote 2.0 □ġ. Test your app on a real device using only Debug.Log(). □ Current workflow with AR Foundation □ĥ. In simple words: AR Foundation Remote 2.0 = Unity Remote + AR Foundation + Input System (New) + So Much More. ![]()
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